#pragma once
#include "UIComponent.h"

struct titles{
	std::string name;
	std::string vendor;
	std::string time;
	std::string language;
	std::string size;
	std::string type;
	int popularity;
	int percent;
	std::string description;
};

class Info : public UIComponent{
		private:
			bool isSet;
			int _col;
			void _drawTitles();
			struct titles _titles;
		public:
			Info(int,int,int,int);
			void setTitles(struct titles);
			void draw();
	};